Ursprüngliche Meldung vom 27.03.2013, 12:08 Uhr
Bereits Anfang Februar kündigte Ubisoft einen Patch für ZombiU an, der nun endlich verfügbar ist. Was genau das 53 MB große Update an Neuerungen und Verbesserungen bringt, ist noch nicht bekannt.
Obendrein erhielt Sonic & All-Stars Racing Transformed ebenfalls einen Patch, wohingegen hier ein offizieller Patchlog zur Verfügung steht:
Networking
• Vehicle collisions in online races handle high latency much better.
• X360 - Increased timeouts to allow for less network errors.
• Rating reset issues should be resolved.
• -100 Rating Penalty for players who quit races intentionally (even for router resets).
• Starlight Carnival - Road shader adjusted to prevent 'driving in the sky' issue.
• Super pick-ups in arenas should work in all cases now.
• Rare issue leaving players unable to return to lobby addressed.
Difficulty
• Tuned the difficulty of Traffic Attack, Ring Race, and certain Race events in World Tour.
• Corrected certain traffic attack gates not giving you extra time.
• Made the ‘Skip event after 3 failed events?’ option appear on all difficulties.
Achievements
• Team Sonic - Made achievable in local gameplay so this is easier to get.
• Yokozuna - No longer unlocks when you only beat Sunshine Tour Expert Ghost.
• ‘Beat someone 500 points higher than you’ sticker no longer awarded unless criteria met.
• 'Meteor Strike' No longer triggers incorrectly.
Misc
• Time Attack – Multiple exploit fixes.
• Online play - Multiple exploit fixes.
• Co-op swap weapon slot now allows you to swap if you already have a weapon.
• Improved front end leaderboard caching.
• In-games triggers now handle physics tunnelling better for very fast players.
• incorrect HUD showing ‘Lap 2’ cases addressed.
• Improved motion controls for Wii-U
• Favourite character in license no longer incorrect.
• Hot-Rod physics effect in Arena's clamped.
• Occasionally being able to drive through Swarm attacks corrected.
Audio
• Announcer should now say correct finishing position in high latency games
• All-Star music volume level corrected
• Reverb effects removed when audio disabled.
• Vehicle collisions in online races handle high latency much better.
• X360 - Increased timeouts to allow for less network errors.
• Rating reset issues should be resolved.
• -100 Rating Penalty for players who quit races intentionally (even for router resets).
• Starlight Carnival - Road shader adjusted to prevent 'driving in the sky' issue.
• Super pick-ups in arenas should work in all cases now.
• Rare issue leaving players unable to return to lobby addressed.
Difficulty
• Tuned the difficulty of Traffic Attack, Ring Race, and certain Race events in World Tour.
• Corrected certain traffic attack gates not giving you extra time.
• Made the ‘Skip event after 3 failed events?’ option appear on all difficulties.
Achievements
• Team Sonic - Made achievable in local gameplay so this is easier to get.
• Yokozuna - No longer unlocks when you only beat Sunshine Tour Expert Ghost.
• ‘Beat someone 500 points higher than you’ sticker no longer awarded unless criteria met.
• 'Meteor Strike' No longer triggers incorrectly.
Misc
• Time Attack – Multiple exploit fixes.
• Online play - Multiple exploit fixes.
• Co-op swap weapon slot now allows you to swap if you already have a weapon.
• Improved front end leaderboard caching.
• In-games triggers now handle physics tunnelling better for very fast players.
• incorrect HUD showing ‘Lap 2’ cases addressed.
• Improved motion controls for Wii-U
• Favourite character in license no longer incorrect.
• Hot-Rod physics effect in Arena's clamped.
• Occasionally being able to drive through Swarm attacks corrected.
Audio
• Announcer should now say correct finishing position in high latency games
• All-Star music volume level corrected
• Reverb effects removed when audio disabled.
Sobald weitere Informationen zum ZombiU-Patch vorliegen, werden wir euch informieren.
Update vom 27.03.2013, 22:47 Uhr
Mittlerweile erreichte uns auch der komplette Patchlog zum ZombiU-Update, den ihr im Folgenden findet:
• On Mission 12, in the Nursery MAP, the interaction with the door in the basement of nursery was missing at rebirth if specific steps were followed.
• On Mission 13, in the Gas Station MAP, a Mission object that is mandatory to complete the objective was missing if specific steps were followed.
• On Mission 14, in the Circus MAP, if the player died right after recovering his Backpack, and rebooted the Wii U console, the objective was not updated.
• On Mission 15, in the Bunker MAP, the Panacea disappeared after the Player died while downloading it. However the objective remained the same (download Panacea).
• On Mission 10, in the Tower MAP, the Objective "Secure landing site" was not validated if specific steps were followed.
• On Mission 15, in the Bunker MAP, if specific steps were followed, the Player might get stuck in the Bunker after he took Doctor's eye / Panacea because a Ladder disappeared.
• On Mission 16, in the MAP Safe House, the iron curtain in the Safe House lacked of collision during Mission 16. This Bug could lead to a scoring exploit on leaderboards.
• In the Safe House MAP, the Player saw a placeholder text when he dragged & dropped an item from the Blue Box to his holsters following certain steps.
• On Mission 12 or 15, in the Nursery MAP, the game crashed if the Player burned the Zombi Nurse while she died.
• Zombies animations transitions.
• Online messages spawned in the first section of the MAPs.
• Scanner's start volume.
• Uplay cricket bat Cast Shadow has been removed.
• Optimizations of the framerate"
• On Mission 13, in the Gas Station MAP, a Mission object that is mandatory to complete the objective was missing if specific steps were followed.
• On Mission 14, in the Circus MAP, if the player died right after recovering his Backpack, and rebooted the Wii U console, the objective was not updated.
• On Mission 15, in the Bunker MAP, the Panacea disappeared after the Player died while downloading it. However the objective remained the same (download Panacea).
• On Mission 10, in the Tower MAP, the Objective "Secure landing site" was not validated if specific steps were followed.
• On Mission 15, in the Bunker MAP, if specific steps were followed, the Player might get stuck in the Bunker after he took Doctor's eye / Panacea because a Ladder disappeared.
• On Mission 16, in the MAP Safe House, the iron curtain in the Safe House lacked of collision during Mission 16. This Bug could lead to a scoring exploit on leaderboards.
• In the Safe House MAP, the Player saw a placeholder text when he dragged & dropped an item from the Blue Box to his holsters following certain steps.
• On Mission 12 or 15, in the Nursery MAP, the game crashed if the Player burned the Zombi Nurse while she died.
• Zombies animations transitions.
• Online messages spawned in the first section of the MAPs.
• Scanner's start volume.
• Uplay cricket bat Cast Shadow has been removed.
• Optimizations of the framerate"
Bisher gibt es 19 Kommentare
Und jetzt schnell anfangen einen super Nachfolger zu werkeln. ^^
Freut mich zwar, dass Sonic Transformed jetzt gepatcht wurde, aber es hat mich jetzt schon so viel Nerven gekostet... Mal sehen.
Aber danach im Spiel ist mir sofort die flüssigere Darstellung aufgefallen!
Hätte nicht gedacht dass man das sofort sieht! Cool! Warum nicht gleich so! (Zeitdruck?)
Ich hatte übrigens auch ein Problem, beim ersten Besuch auf dem Tower wurde die Landezone nicht als gesäubert erkannt. Einmal zurück ins Safehouse und dann nochmal zum Tower hat geholfen.
Habe jetzt fast den Überlebensmodus geschafft! Geiles Spiel!!! Hoffe auf einen Nachfolger!
Für mich hat sich ZombiU voll gelohnt!
Im koop wäre der ganze Grusel doch futsch wozu also?